//
//  SpriteLotus.h
//  FrogDrying
//
//  Created by Le Thanh Hai on 4/4/13.
//  Copyright 2013 __MyCompanyName__. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "cocos2d.h"
#import "Global.h"
#import "LotusAnimation.h"

@interface SpriteLotus : CCSprite {
    int numberOfLotus;
}
@property(nonatomic, assign) NSMutableArray *lotus;
-(void)update:(ccTime)dt;

@end
